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Gamification of Online and Onsite Corporate Trainings in the Philippines

  • Jyro B. Triviño
  • , Kylie Rayne S. Cai
  • , Jan Angeli G. Cane
  • , Clarissa Marie R. Fernandez
  • , Faith D. Goli Cruz
  • , Kleid L. Pedraja
  • Ateneo de Manila University

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Original languageEnglish
Title of host publicationProceedings of 11th International Congress on Information and Communication Technology - ICICT 2026
EditorsXin-She Yang, R.Simon Sherratt, Nilanjan Dey, Amit Joshi
PublisherSpringer Science and Business Media Deutschland GmbH
Pages1-10
Number of pages10
ISBN (Print)9783032289636
DOIs
StatePublished - 2026
Event11th International Congress on Information and Communication Technology, ICICT 2026 - London, United Kingdom
Duration: Feb 24 2026Feb 27 2026

Publication series

NameLecture Notes in Networks and Systems
Volume2029 LNNS
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

Conference11th International Congress on Information and Communication Technology, ICICT 2026
Country/TerritoryUnited Kingdom
CityLondon
Period2/24/262/27/26

ASJC Scopus Subject Areas

  • Control and Systems Engineering
  • Signal Processing
  • Computer Networks and Communications

Keywords

  • Corporate training
  • Gamification
  • Human-computer interaction

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