@inproceedings{60fb1108e65d4d1f8c1c60568a2e1c5d,
title = "BioMol DigiGames: An App for the Mastery of Biomolecules",
keywords = "12th Grade Senior High School STEM, biomolecules, chemistry education, digital game-based learning, games/mobile application, motivation",
author = "Joshua Tumolva and Guidote, \{Armando Victor\} and Villamin, \{John Lorence\} and Villanueva, \{Joselito Christian Paulus\}",
note = "Publisher Copyright: {\textcopyright} 2024, Asia-Pacific Society for Computers in Education. All rights reserved.; 32nd International Conference on Computers in Education, ICCE 2024 ; Conference date: 25-11-2024 Through 29-11-2024",
year = "2024",
doi = "10.58459/icce.2024.5002",
language = "English",
isbn = "9786269689040",
volume = "PartF3",
editor = "RODRIGO, \{Maria Mercedes T.\} and Akihiro KASHIHARA and Hiroaki OGATA and Bo JIANG and SUGAY, \{Jessica O.\} and Ju-Ling SHIH and Lung-Hsiang WONG",
booktitle = "Proceedings of the 32nd International Conference on Computers in Education, ICCE 2024",
publisher = "Asia-Pacific Society for Computers in Education",
}