Achievement, Behaviors, and STEM Interest of Frustrated and Bored Learners Using Minecraft

Maricel A. Esclamado, Maria Mercedes T. Rodrigo, Jenilyn A. Casano

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Original languageEnglish
Title of host publication30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings
EditorsSridhar Iyer, Ju-Ling Shih, Ju-Ling Shih, Weiqin Chen, Weiqin Chen, Mas Nida MD Khambari, Mouna Denden, Rwitajit Majumbar, Liliana Cuesta Medina, Shitanshu Mishra, Sahana Murthy, Patcharin Panjaburee, Daner Sun
PublisherAsia-Pacific Society for Computers in Education
Pages477-486
Number of pages10
ISBN (Electronic)9789869721493
StatePublished - Nov 28 2022
Event30th International Conference on Computers in Education Conference, ICCE 2022 - Kuala Lumpur, Malaysia
Duration: Nov 28 2022Dec 2 2022

Publication series

Name30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings
Volume1

Conference

Conference30th International Conference on Computers in Education Conference, ICCE 2022
Country/TerritoryMalaysia
CityKuala Lumpur
Period11/28/2212/2/22

ASJC Scopus Subject Areas

  • Computer Science (miscellaneous)
  • Education

Keywords

  • Behaviors
  • Boredom
  • Frustration
  • Minecraft
  • Philippines
  • STEM interest
  • WHIMC

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